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Annoying Video Game Quirks

Name: Anonymous 2018-03-28 18:30

Take Starcraft, it has hotkeys: player pushes hotkey, then click mouse on the target. And all the retarded game designers copycat this Starcraft's design error, requiring player to also click the mouse button, instead of simply moving mouse over the target and clicking hotkey. Further optimization could be binding specific units specific action on a hotkey, i.e. heal.

Name: Anonymous 2018-04-08 17:05

Ok. So the next RTS would allow binding whole group's action to a hotkey (like 1 2 3 4), instead of binding group selection. That way player can move mouse over enemy and press `1`, so that only group 1 would be attacking it. That would boost APM efficiency order of magnitude. There is just no point of binding group selection to a hotkey. Player always wants to perform some action with that group. Selecting the group itself could be mapped to shift-`1` instead.

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