>>5I'd rather not, it's a FIOC prototype and it's very specific to the game. The (not even close to complete) game is an online multiplayer ncurses adventure about living in a city where you can either get a job/start a small business like a normal member of society or shoot people and rob banks like a nigger. The AI is meant to simulate the actions of hundreds of citizens taking into account factors like the person's field of vision, the time they've been awake or how much money they've spent in the last few hours.
The prototype is
SLOW AS BALLS but I was expecting it to be much worse, being FIOC and such. And it's not that impressive, it's just a bunch of polynomials pulled out of my ass that simulate each person's ``mind states'', hooked up to the Markov chain that decides if the person will execute some specific action.
I'm planning to rewrite the actual AI in C since the game is also written in C. I'll release it when at least some of the actual code is up and running, just like the DistBB guy did.
This is for you, Mentifex. (´・ω・`)