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Got an Idea of GC. Please CC

Name: Anonymous 2014-05-27 0:07

Segmenting GC:
- Partition heap into N segments;
- Give each segment a bitmap, keeping what memory cells the segment references;
- After collecting a segment, compare its resulting bitmap to the original, then free now unused objects (bits that went from 1 to 0, and which also have 0 in other segments).

Pros:
- Incremental;
- Parallelizable into N threads;
- Collected memory can be distributed across N machines (share your memory accross Internet);
- Each segment could be future partitioned into subsegments, which are collectible separately.

Cons:
- Write barrier required;
- Bitmap memory is proportional to N;
- Execution time is proportional to memory_size/N.

Name: Anonymous 2014-05-30 5:30

>>49
Oh, so you're talking about GC. I thought we'd reached a general consensus that GC is shit. None of those problems would arise with "manual" memory management (which is actually quite automated yet allowing much more freedom and expressiveness to the programmer).

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