Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Arbitrary code execution on SMW

Name: Anonymous 2014-06-11 21:08

This guy found an exploit on the game Super Mario World for the SNES that allowed him to run code on memory. Giving certain input for the game he manages to program the pong & snake games inside super mario world and then play them.

Video: http://www.youtube.com/watch?v=OPcV9uIY5i4
Article: http://arstechnica.com/gaming/2014/01/how-an-emulator-fueled-robot-reprogrammed-super-mario-world-on-the-fly/

I thought it was damn impressive!

Name: Anonymous 2014-06-12 3:42

>>9
More impressive was the machine they built to do it on a real console at AGDQ, but even that lost sync on several games and seemed to be only moderately well done.
If the controller runs 2 times the frequency of controlled device, then you should be okey.

http://en.wikipedia.org/wiki/Nyquist_rate

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List