MMORPGs are cashshop/subscription farms in disguise. They play your mind to make you purchase virtual garbage while you pay them or continue playing. I'm not going to player a MMO unless 1.Its 100% GNU/Opensource 2.Its Anonymous peer-to-peer 3.Does not contain abusive gameplay mechanics which punish players who play less or don't group with other players. 4.Does not center on item/currency collection or present opportunity to bot items/currency. 5.Does not have any "hackable" stats which would allow locally modified clients to have advantages or hidden information. All game information(such as maps) should be available to 100% of players. 6.Does not have forced integration with social/chat networks.