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C vs Rust

Name: Anonymous 2015-02-13 1:07

C:
int main(int argc, char **argv) {
int r;
if(argc > 1) {
r = atoi(argv[1]);
} else {
usage();
exit(EXIT_FAILURE);
}
}


Rust:
fn main() {
let argv: Vec<Result<String,OsString>> = std::env::args()
.map(|x| x.into_string())
.collect();

let r = match argv.get(1) {
Some(x) => match x.parse::<i32>() {
Ok(v) => v,
Err(_) => {
show_usage();
panic!()
},
},
None => {
show_usage();
panic!()
}
}
}


Type explosion is to be expected. Do notation could have been used to keep the control logic as clean as C, but Rust is not HASKAL and never will be anything like HASKAL and you're an asshole for wanting to write readable code you filthy shit fuck.

Name: Anonymous 2015-02-28 4:13

>>105
Take malloc and free out of C, add some static analysis for bad pointer usage
What is C++ new/delete and smart pointers?

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