>>35SDL2 will probably require systemd at some point. I'm wondering about Allegro. All I want, though, is a portable library that can create a window & OpenGL context, take input events, write sound to output buffers, and have a minimum of fussy code potentially fucking up each of those functions. Having seen all the inconsistent behaviour on Linux that SDL has to deal with just to create a possibly fullscreen window, I don't want to write that library.
>>36It's like they suddenly decided to suck
ULRICH DREPPER's dick. However, you can substitute one line in the header file to reenable static linking.