Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2018-08-17 8:04

by keeping a game single player and 2D, you are spending less time on graphics and engine work
Nope, by taking a FPS engine(Unreal 4) and adding some RPG elements + minimal maps you can have a decent Action-RPG in a month. Without non-combat content is actually far easier to design a RPG around the FPS concept.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List