Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2018-08-21 15:00

>>183
More money doesn't mean it's not dying. They're just milking whales for all they're worth.

Here's an example: I used to play Runescape, which is a shitty MMO. In recent years, they went full pay2win. They're making more money, but the game is dying. Very few people play anymore, and the only people left are people who put thousands of dollars into it for the stupid microtransactions and pseudo-gambling and XP boosts and what have you. Revenue is no the only metric of the health of a business. They have no future. Once the last whales have had it with the shitty game, they're done.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List