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Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2018-09-04 12:54

>>228
Anti-aliasing is essentially blurring defects in the game. Its sometimes cheap, but the real solution is increasing resolution to 4k and creating smooth meshes without sharp edges.
Physically-based rendering is far more useful than blurring object edges.

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