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Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2018-10-02 17:30

The end of real-time competitive gaming is new neural-network bots:
Eventually a 300APM human will be outplayed by 10000APM bot, just because humans are slower and have "reaction times". A turn-based design will survive this.

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