Name:
Anonymous
2018-08-08 9:11
ITT we discuss how to collaboratively design our games.
Name:
Anonymous
2018-11-17 22:36
>>364The game was developed in AutoCAD, and then the meshes were rendered by filling them with spheres (dirt) and cubes (rocks), giving it recognizable art style:
https://www.mobygames.com/game/dos/ecstatica-ii/screenshots/gameShotId,596195/