ITT we discuss how to collaboratively design our games.
Name:
Anonymous2018-12-30 8:24
I've an idea for an instant hit game: a physics based beheading game with graphics, sfx and music sampled from ISIS videos. Due to a bad control, player would be constantly missing chopping off parts of skull or shoulder, instead of head. The main complication is properly implementing gore, but guess you can do that using medical voxel datasets.