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Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2019-03-04 20:24

How memory fragmentation killed an AAA game:
https://www.youtube.com/watch?v=_zD33Hrbo4Y

That is one of the problems I've solved with Symta, where memory is never fragmented, as opposed to your typical C++ mess with smart pointers.

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