Name:
Anonymous
2018-08-08 9:11
ITT we discuss how to collaboratively design our games.
Name:
Anonymous
2019-03-04 20:24
How memory fragmentation killed an AAA game:
https://www.youtube.com/watch?v=_zD33Hrbo4YThat is one of the problems I've solved with Symta, where memory is never fragmented, as opposed to your typical C++ mess with smart pointers.