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Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2019-03-04 21:45

>>507
They had deadline, and then the backlash came, when buyers found that the game is unplayable, because always crashes after 30 minutes of play. So obviously devs panicked and began https://en.wikipedia.org/wiki/Shotgun_debugging in hope of hiding the problem under the carpet.

After that they realized that it is defective by design and the whole engine must be rewritten to get rid of smart pointers, or whatever simplistic crap they used to fragment the heap THAT much. So now they remember that pitfall dearly. C++ isn't a guarantee that you will succeed, because C++ just welcomes some nasty bugs. Same with C# and Java, only in different dimension. Edited on 04/03/2019 21:49.

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