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Making your game general

Name: Anonymous 2018-08-08 9:11

ITT we discuss how to collaboratively design our games.

Name: Anonymous 2018-08-14 14:27

The main problem with NPC/monster AI is pathing over terrain with obstacles. How i solved this?
So i invented a magical excuse that monsters can shift through walls/objects since they're part non-physical.
It makes pathing much simpler and linear.

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