>>39AoE2 will be replaced with Warcraft 3 remaster soon. Because AoE, being a Warcraft 2 clone, is too boring, most of the time you wait for resources to be gathered. On the opposite end, during combat all happens too fast (units die from a few hits), so no way of micromanaging the decisive battles properly.
In Warcraft 3 Blizzard fixed the boring and annoying parts. You can literally analyze the WC3 design to find numerous ingenious choices. Unfortunately they restored some of that obsolete nonsense in Starcraft 2, probably to cater to conservative Korean fans.
Here a guys explains what is the difference between modern and old RTS games:
https://www.youtube.com/watch?v=WVRXbHxxdgs