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Humanity is overrated

Name: Anonymous 2020-04-06 11:53

Name: Anonymous 2020-04-07 5:06

All this attempts to conflate being a sheep-like NPC with following "moral righteousness" are pathetic simulations of morality. I can see some thinking "society can't be wrong" and "society is obviously cultivating good morality", but you're not actually performing any moral judgement with this: you're calculating the "social acceptance" of a thing, not its moral value.
Its a culture-specific thing(no need to go full Moral Relativism), you adopted from childhood to believe that "My society X moral values/dogma" is the "universal morals"/"moral righteousness" - its merely peer pressure and local cultural beliefs that shape the degree of "righteousness". NPCs can't divorce themselves from religio-cultural complex that dictates "moral righteousness" and think of belonging to the in-group(that centers on this religio-cultural complex) as guarantee of greater "moral righteousness", as if personal traits and flaws are magically shielded or amended by that identity-forming influence(e.g. calling X a "good Christian"). NPCs enjoy being the pawns of dominant culture they can't question the tenets of - they can't rebel or complain without compromising their identity and psychological comfort of being in the herd. That what Marx meant about "opium of the masses", the feeling that being a blind sheep-like follower of a religio-cultural complex gives the NPC a substitute for real moral character, with moral judgement replaced by instinctive "social acceptance"(that deals with people's character, not their abstract moral traits in a situation that would require thinking about the inherent values the morals are based on) - its a quick mental reaction testing if a person/event belong in the framework of "proper member of X religio-cultural complex".
This is the NPCs "moral righteousness" at its barest form: a group standard of "average Joe" that NPC strives to emulate: when a NPC joins a criminal gang he would emulate a "average gangster" from his beliefs of what "criminal gang" moral code is - discarding/replacing previous in-group "moral compass" with bits of current in-group morality.
That would be the real "moral relativism" NPCs harp on about as the greatest evil and threat to their worldview, the fluidity at which NPCs mold themselves to the "current year in-group" blindly following media, peer-pressure groups and their family to "morally drift" anywhere they're manipulated to. Their sacred cow "religio-cultural complex" is not the cornerstone of civilization as they believe, its the key to exploiting their "moral blindspots"(aka character flaws) to mold their behavior towards whatever society_of_current_year deems proper&moral.
They can't grap that this ebil "moral relativism" is actually their society evolving new views and ways to influence NPC masses to do their bidding for the elite, by adding and replacing bits of "religio-cultural complex" that NPCs can't pay attention to.
The other side of the coin, fanatics and elite that follow a crystallized "religio-cultural complex", larping as "moral guardians", cannot adapt to changes in technology and social reform that upend their
beliefs by overthrowing sacred cows, as NPCs are reprogrammed with newest "moral righteousness" that updates "religio-cultural complex" to v2.0, conveniently matching the current year technological level(specifically the level of media and social networking immersion). Which in turn crystallizes and creates its own set of "moral guardians"(e.g. SJWs and political activists) who play the NPCs feelings(what is proper member of "X" in-group/Why Y is more moral than Z) better. NPCs will be easily convinced of anything, like hating their own race/ethnicity, thinking they're guilty of "original sin" or that they're in special group that is always right - the NPCs herd-like deference to nearest authority absolves them from independent judgement and shifts blame to "out-group" that authority uses to manipulate NPC morality("They're threatening our freedom/morality/way-of-life/price-of-hamburgers - go to war/crusade/smear-campaign/public-protest against out-group X").

Name: Anonymous 2020-04-07 5:45

"Don't judge and you won't be judged"
(Don't dare to proclaim moral judgement and authority won't morally judge you(an empty promise)). This single phrase encapsulates the whole "moral righteousness" of a NPC. NPCs follow the authority "moral judgement" and don't dare to think of making their own - as if being independent thinker upsets the God/Authority/Local ruler and threatens the society's moral fabric. When a NPC is forced to think and lacks an authority to consult, he experiences genuine moral dilemmas as different pieces of programming start clashing with each other:" Do i need to follow X or Y?", yet still the NPC struggles to judge X/Y on their own and instead COMPARES the moral "benefits" of following each path.
You can easily deduce that "moral benefits" are temporary and have no authority over the NPC, so he would shift from X to Y to X to adapt to situation, but won't think of it as "moral relativism". The NPC at each moment is a honest follower of X or Y, who doesn't seem bothered once decided that X/Y is better than Y/X, so their conscience is clean(for a moment). Once they're convinced by authority or forced to switch X/Y to Y/X they start judging their past selves as exhibiting "wrong moral views" and strengthen their Y/X beliefs. In reality there hasn't been a choice and NPC is just switching to whatever the authority of the moment demands - such "fluid thinking" isn't "moral relativism" of course, those moral relativists dare to think as authority does(independent thought=bad,following established moral path=good).

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