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C&C Remake Needs SSD to Run Smoothly

Name: Anonymous 2020-06-10 21:12

https://youtu.be/smUj-afiySs?t=129

Apparently devs forgot about the old HDD optimization tricks, like putting the frequently accessed files nearby and speculative loading then. So it just fires load at each new frame of animation. That is in addition to other heavy stuff like antivirus raping the HDD.

And all that together results into even an old game running slow.

Back then Chinese pirates managed to port C&C onto Sega Genesis:
https://www.youtube.com/watch?v=oipQ_D3dbpo

Together with the resource intensive stuff, like building construction animations.

Name: Anonymous 2020-06-16 7:58

>>29
The point of creating game engines doesn't exist with OSS engines that are on the market.
Unless your engine is some major tech breakthrough to showcase new algos, in that case writing games is not required - demos are enough today

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