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C&C Remake Needs SSD to Run Smoothly

Name: Anonymous 2020-06-10 21:12

https://youtu.be/smUj-afiySs?t=129

Apparently devs forgot about the old HDD optimization tricks, like putting the frequently accessed files nearby and speculative loading then. So it just fires load at each new frame of animation. That is in addition to other heavy stuff like antivirus raping the HDD.

And all that together results into even an old game running slow.

Back then Chinese pirates managed to port C&C onto Sega Genesis:
https://www.youtube.com/watch?v=oipQ_D3dbpo

Together with the resource intensive stuff, like building construction animations.

Name: Anonymous 2020-06-11 11:06

Shame if they got washed up. But then again a remake doesn't get your heart pumping. It's something you shit onto the market to make money.

Even then it probably wasn't the exact same team but a subset. Add time constraints and you get shit like this.

The studio did make Star Wars: Empire at War which I really liked. That was 14 years ago though. Their last big game seemed to be Grey Goo which a friend played a little but didn't like enough to bugger me to buy it. Grey Goo seems like a good name as the the only thing I can recall about it was that is was some sort of RTS.

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