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Forget about triangles and voxels

Name: Anonymous 2020-07-23 15:23

https://www.alanzucconi.com/2016/07/01/signed-distance-functions/

Unless your 3d engine supports infinite resolution, you're a loser.

Name: Anonymous 2020-07-26 19:21

>>9
And what part of having a fixed lower bound on distance, e.g. Planck length, precludes that?

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