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TOO FUCKING 'ARD (Unreal format)

Name: Anonymous 2023-08-20 19:54

Would there be any possibility of using this ( sourceforge.net/projects/ushock/ ) to somehow get unreal levels to load on our opensource engine (It's in C, but it's very C++ like)? ( sourceforge.net/projects/chaosesqueanthology/ ) (darkplaces fork)

I looked at the code and it looks insane daunting (your viewer), how did you make it?
In our engine one just goes to model_brush.c adds a file handler, and then model_shared and points to that handler. But this one is so involved.

It's like wheels within wheels and we'd never beable to ever adapt it. :(
Since we don't have it in our head.

The best we were able to do recently is get obj files working as proper maps.

Name: Anonymous 2023-10-20 4:51

>>148
I am going to hunt you down and end your life. Do you understand?
This is not your website. Neither is 4chan's /g/. Yet you come here: where I was able to talk without you faggot fuck's interferance; and now interfere.

You _WILL_ die.

Notice how your value is based on what OTHERS think of YOUR work (durr did no one pay you) (durr incompetent) (durr please give praise).
YOU are a GOYIM CATTLE piece of shit: the value of the work is self evident: it does what one wants it to do. But since you are _CATTLE_ you have been bred to simply serve your masters for the money they print: as they pit one goy fuck against the other and print and take what they wish.

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