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What language is that?

Name: Anonymous 2014-05-19 19:12

Name: Anonymous 2014-05-19 19:23

>>1
.cfg is obviously a game specific script language. ask your baby questions elsewhere

Name: Anonymous 2014-05-19 19:34

>>2

why does a script language have static typing (string and int)?

Name: Anonymous 2014-05-19 19:36

>>3

why would

self fix.

Name: Anonymous 2014-05-19 19:44

>>3
you're on your own from here https://github.com/frogatto/frogatto

Name: Anonymous 2014-05-20 18:12

https://code.google.com/p/frogatto/wiki/FrogattoFormulaLanguage
The Frogatto Formula Language, or FFL as it is commonly known, is used to write scripts for the level editor. Each FFL file contains one function, executed as f(x) where x is the file. FrogattoMarkupLanguage is more commonly used, however - most existing scripting functions have been rendered obsolete by engine improvements.

So you don't need scripting language, if engine is sufficiently flexible by itself?

Name: Anonymous 2014-05-20 18:42

>>5
like me on facehub

Name: Anonymous 2014-05-20 22:51

>>8

Can you invent anything better than Scheme?

Name: Anonymous 2014-05-21 3:04

>>9
Yes. But someone already did. It's lua.

Name: Anonymous 2014-05-21 4:20

>>10

How Lua is better than Scheme?

Name: Anonymous 2014-05-21 4:54

>>11
It is actually used for things.

Name: Anonymous 2014-05-21 7:01

>>12
Scheme is used for Emacs, one of the most famous text editors in history.

Name: Anonymous 2014-05-23 9:04

>>13
"An infinite number of monkeys typing into GNU Emacs would never write a good program" - Linus Torvalds

'Nuff said.

Name: Anonymous 2014-05-23 9:37

>>14
Yes, because they'd all get carpal tunnel before finishing their program.

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