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Rapid 2D game prototyping with Lisp?

Name: Anonymous 2014-05-29 16:03

Why don't we have a CL or Scheme version of LÖVE 2D? Are these languages just not suited to writing games in the way that Lua is? Do I have to roll my own deployment solution for every platform? What gives?

Name: Anonymous 2014-05-29 16:48

Yes, the only thing Lispers can console themselves with is "it can be done".

"Anything can be done with Lishp".

"A type system? It can be done with macros".

"Rapid prototyping? It surely can be done in Lishp".

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