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Vulkan

Name: Anonymous 2015-03-06 18:45

Vulkan is the OpenGL replacement that allows multicore CPU usage. I think this is pretty cool. Basically, before we could do something like this
glBegin(GL_TRIANGLES);
glVertex3f(0, 0, 0);
glVertex3f(1, 0, 0);
glVertex3f(0, 1, 0);
glEnd();


But with Vulkan, we can do this in parallel. Basically using following code:
vkBegin(VK_TRIANGLES);

....
thread1: vlVertex3f(0, 0, 0);
thread2: vkVertex3f(1, 0, 0);
thread3: vkVertex3f(0, 1, 0);
....

vkEnd();


So what do you think? Personally I think 2015 will be great for Linux gaming.

Name: Anonymous 2015-03-08 23:13

>>28
What does a publisher actually do?

I don't see why independent developers don't pay someone else to do some advertisement, submit their game to Steam or any other game store and burn shitloads of DVDs (if anyone still uses them), which is much cheaper than paying a cock-hungry Jew and being forced to include microtransactions and social reddit buttons in your game.

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