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Vulkan

Name: Anonymous 2015-03-06 18:45

Vulkan is the OpenGL replacement that allows multicore CPU usage. I think this is pretty cool. Basically, before we could do something like this
glBegin(GL_TRIANGLES);
glVertex3f(0, 0, 0);
glVertex3f(1, 0, 0);
glVertex3f(0, 1, 0);
glEnd();


But with Vulkan, we can do this in parallel. Basically using following code:
vkBegin(VK_TRIANGLES);

....
thread1: vlVertex3f(0, 0, 0);
thread2: vkVertex3f(1, 0, 0);
thread3: vkVertex3f(0, 1, 0);
....

vkEnd();


So what do you think? Personally I think 2015 will be great for Linux gaming.

Name: Anonymous 2015-03-09 1:56

>>30
The publisher has the money. They finance development and get all the profit. If the developer wants to make money, they do so under a budget given by the publisher. That's why they hired curryniggers and college students, salary them hopes and delusions, and work them 90 hours a week. Sure, a company of programmers and artists would be fine to make a decent game, but the only people who want to start companies are dipshits who are totally clueless and have to hire twenty people to cover their incompetence. A bank would never give them a business loan, and insurance companies aren't going to insure such a clusterfuck without people brutal Jew publishers hawking over them to make sure that they don't decide they want to invent 9D rendering and drag development out for ten years. And they are absolutely right. Most of these tech startup people, gaming or otherwise, have their heads up their own asses they'll never pull it out.

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