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The Bad News

Name: Anonymous 2015-03-09 12:51

NEW GAME+, the dungeon crawler I’ve been working away on for the last six months (I realise I never officially announced the name), is no more.

I have decided to abandon the project. It’s been a very tough decision to make, quite heartbreaking really, but it IS the right thing to do. It was too big for a single person to make. This is the root of the problem. It wasn’t that I fell out of love with the idea, just that I can’t physically do it.

The good thing about being a self-funded, one-man team is that I can drop a project without hurting any co-workers, without feeling pressure to complete something that isn’t working, and without being somehow responsible to investors. It’s one of the reasons I prefer to remain a solo game creator, so that I feel less pressure to try and force something that doesn’t want to be forced, to remain agile so that I don’t need to flog an already dead horse.

I reached a point where it was getting very frustrating: the game demanded a lot of animation, very detailed level design, and a huge amount of gameplay code, all of which were taking so long that it felt excruciating.

Name: Anonymous 2015-03-10 16:51

>>10
If you believe this, why are you on here?

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