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Even game designers hate assembly

Name: Anonymous 2015-06-16 17:40

When updating 10,000 objects at 60 FPS,
everything is performance-sensitive
§
But:

Productivity is just as important

Will gladly sacrifice 10% of our performance
for 10% higher productivity

We never use assembly language

https://www.st.cs.uni-saarland.de/edu/seminare/2005/advanced-fp/docs/sweeny.pdf

Cudder, face it, you're a dying breed. Soon there will be no more than 10 people in the world who write assembly by hand.

Name: Anonymous 2015-06-17 18:54

>>10
taking advantage of modern hardware
modifying compiler to run on older hardware as well

scalability sucks!

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