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X-Com: Apocalypse Reimplementation

Name: Anonymous 2015-07-20 22:04

https://github.com/pmprog/OpenApoc

X-Com Apocalypse was one of the most complex games gameplay-wise

Name: Anonymous 2015-10-04 0:23

Is that a good thing?

Name: Anonymous 2015-10-04 1:41

Turn-based games are absolute trash.

Name: Anonymous 2015-10-04 3:43

>>3
They are actually the purest form of game, avoiding the race conditions, unpredictability and randomness of real-time games.

But the purest form is the one where both players make their move simultaneously, without seeing what commands the other player made for that turn. No randomness, just reading and predicting your opponent.

Name: Anonymous 2015-10-04 11:19

>>4
Are you saying turn based games cannot be random and unpredictable?

Name: Anonymous 2015-10-04 15:44

>>5
Do you even know how to resd?

Name: Anonymous 2015-10-04 18:02

>>4
A computer is fully capable of emulating probability, complex mechanics and interactivity, all in real time. Predictability and determinism is something you should leave to tabletop games.

Don't change these.
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