#ifdef VK_USE_PLATFORM_WIN32_KHR
#include <windows.h>
#endif
[u]intN_t is required by POSIX and Windows requires 8-bit bytes, so it's portable enough.It's not portable if it requires a specific byte size, I hope you choke on your own pee.
#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
#else
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
#endif
https://renderdoc.org/vulkan-in-30-minutes.htmlEVEN MORE BOILERPLATE
Radeon HD7950 GPU