Name: Anonymous 2016-05-23 5:29
so im trying to make my own AAA game in the only language that's worthwhile, CL. I was looking for directx libraries in CL and came up wit some half baked github repo that wouldn't even compile, so now I'm here, dick in hand, trying to make my own CFFI bindings, but this all seems extremely tedious. is it possible to embed something like SBCL in a C++ runtime and have it work flawlessly on Windows? any tips? I don't want to resort to using Chickenshit Scheme or Chibi, but I know those would work easier. YHBT