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Verlet physics or scene tree?

Name: Anonymous 2016-08-10 4:30

I'm asking for a friend.

Name: Anonymous 2016-08-10 5:15

I've recently found myself balls deep in Verlet integration to deal with numerical instability in physical simulations myself, and I can't imagine why you would think that it is mutually exclusive with a scene tree or even that they are remotely contrastable. This is apple vs oranges, my friend. Perhaps you meant ``voxel physics'' instead?

Name: Anonymous 2016-08-10 7:43

prime GET

Name: Anonymous 2016-08-10 8:12

double prime get

Name: Anonymous 2016-08-10 12:17

>>2

Maybe he's asking which one he should implement first.

Name: Anonymous 2016-08-10 13:20

>>2
my friend
Back to India, please!

Name: Anonymous 2016-08-10 15:21

I never liked verlet, just felt wrong

euler or RK4 all the way

Name: Anonymous 2016-08-10 23:19

I'm making things with hinges.

MULTIPASS PROPAGATION OF THE CONSTRAINTS

Name: Anonymous 2016-08-10 23:56

>>1
I've been from Arad to Bucharest, son. I know what I'm talking about when I say this, You're no Jack Kennedy.

Don't change these.
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