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PSA:FrozenBBS has been converted to Reddit wiki

Name: Anonymous 2016-10-12 10:48

https://www.reddit.com/r/frozenvoid/wiki/pages/
As you can see there are no more subforums and categories, everything is in one place.

Name: Anonymous 2016-10-12 16:43

It used to be camel shit, now it's just dog shit. Good job, FrozenAnus!

Name: Anonymous 2016-10-13 7:11

tbis is even less intuitive to navigate than FrozenBBS. contrary to what you said, git repos would be a preferable choice

Name: Anonymous 2016-10-13 8:46

>>3 It alphabetically sorted. However
Articles can actually be grouped by setting them into subartircle hierarchy like art1\art2\art3(which i'll do eventually) which would look like nested articles in one page.

Name: Anonymous 2016-10-13 9:19

>>4
the basic disadvantage of putting your code in a reddit-based wiki is that if someone wanted to #include void.h, he'd need to look for it in the wiki, copypaste it, manually resolve dependencies, rinse and repeat for each dependency. automating it would require either parsing HTML or interfacing with reddit API. if you used git (or any other version control), it would be as easy as git clone https://hax.my/anus/~frozenvoid/voidh. the problem of user-friendly web interface (frontend) is completely independent from the problems solved by versioning (backend).

Name: Anonymous 2016-10-13 9:35

The problem with categories is that there could be many hierarchies of them, like a tree and articles require one hierarchy. Which is the "right" one?

Reality\Universe\Physical\Entities\Life\DNA\Organisms\Eukaryotes\Animals\Deuterostomia\Chordates\Vertebrates\Mammals\Primates\Apes\Human\Behavior\Leisure\Games\Board\Chess\Variants\Advanced\FrozenChess13
Entertainment\Gaming\Games\Board\Chess\Variants\Advanced\FrozenChess13
Leisure\Games\Board\Chess\Variants\Advanced\FrozenChess13
Philosophy\Epistemology\Mathematics\Game_theory\Games\Board\Chess\Variants\Advanced\FrozenChess13
Games\Board\Chess\Variants\Advanced\FrozenChess13
Chess\Variants\Advanced\FrozenChess13
Chess\Variants\FrozenChess13
Chess\FrozenChess13

Name: Anonymous 2016-10-13 9:36

>>5
(the *.h headers should be grouped under void.h)
The next edition of void.h will be a single void2.h article.

Name: Anonymous 2016-10-13 13:57

Name: Anonymous 2016-10-13 14:03

>>8
so your solution is just putting everything in a one big file? that's not very maintainable or readable + what if I want just a subset of void.h? don't reinvent the wheel

Name: Anonymous 2016-10-13 14:14

>>9
System headers aren't maintainable or readable in the first place.

Name: Anonymous 2016-10-13 14:19

>>9 I've added links to each individual header for reference

Name: Anonymous 2016-10-13 14:20

one big file
Thats actually right. void.h is too bloated as of now.

Name: Anonymous 2016-10-13 20:16

>>8
If it's too big you can always compress it.

Name: Anonymous 2016-10-13 20:54

check em

Name: Anonymous 2016-10-14 17:47

>>6
FrozenChess13
incredibly retarded, no one will memorize this autistic crap.
rotate board
pawn fusion
shadow monads
Is this from some video game?

Name: Anonymous 2016-10-15 6:33

Shadow monads are an advanced haskell tehnique that can implment 3000 lines of java in one seventh of a byte

Name: Anonymous 2016-10-15 7:43

one seventh of a byte
Garbage Collected 7-bit byte???

Name: Anonymous 2016-10-15 22:43

Check em

Name: Anonymous 2016-10-16 16:30

I'm changing the format to structured by path.

Name: Anonymous 2016-10-18 11:05

>>13
the problem with the size of that file is not that it's too big for my disk. my disk is fucking huge. the problem is that big files are bad for reading and maintaining

Name: Anonymous 2016-10-18 15:55

Check dubs

Name: Anonymous 2016-10-18 17:35

>>21
55
Nice dubs.

Also check my dubs.

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