We sure talk about programming a lot. But what is the most well-known software written (or at least worked on partially) by someone who posts here?
I wouldn’t expect any Bill Gates or Mark Zuckerberg tier person to be here, but at least some moderately well-known or successful person who has made a widely-used app/program/library.
Did Terry Davis ever post on /prog/? I guess he is sort of famous, but in a bad way. I hope there is a more positive example.
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Anonymous2018-04-29 6:07
>>1 I made a really good C program to calculate fizzbuzz but i'm not showing you.
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Anonymous2018-04-29 6:27
xefitnem Cudder is supposed to be making a pretty lightweight browser, not sure if it has a name yet Arther (lol, sorry arthur) seems to know C pretty well, so he might have something hiding around Nikita has a lisp language dialect and a bit of a game of some sorts
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Anonymous2018-04-29 10:47
Red Cream is famous.
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Anonymous2018-04-29 12:11
I don't think any /prog/rider who has a following outside of /prague/ would want to reveail it.
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Cudder!cXCudderUE2018-04-29 20:58
>>3 Its name is currently just "parseh.exe", and I haven't had any time in the past months to work on it (lots of IRL stuff.)
I know some of the suckless guys have posted here before.
but at least some moderately well-known or successful person who has made a widely-used app/program/library.
If by "widely used" you mean "code that runs on almost every IBM PC-compatible made since 2004 or so at boot time..." ;)
"code that runs on almost every IBM PC-compatible made since 2004 or so at boot time..."
What did xir meant by this?
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Anonymous2018-04-30 4:57
>>11 As Nikita revealed in old /prog/ before being brainwashed into a faggot by the Mossad, Cudder is a jew writing computer viruses. Nikita is a russian like Cudder, he knew.
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Anonymous2018-04-30 5:38
Cudder is all talk and no action
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Anonymous2018-04-30 5:44
My other car is a cdr
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Anonymous2018-04-30 7:31
pls cudder show bob and vagoni
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Anonymous2018-04-30 20:47
I guess the bubble sort algorithm made the rounds for a bit, so whoever posted that.
>>24 this is the power of mobile web For the first decade, my games were exclusively for the PC. These "heavyweight" projects are now available to download for free, and have even become "open source" with fans encouraged to make their own modifications. Going forward into the next decade, I have turned my attention to mobile devices and will be harnessing new technology to bring even more innovative concepts to an even larger audience. These can be found in the "lightweight" division, where they float like a butterfly and sting like a bee across multiple platforms: