Name: Anonymous 2018-08-08 9:11
ITT we discuss how to collaboratively design our games.
Anti-aliasing is essentially blurring defects in the game.That's FXAA and SMAA.
Its sometimes cheap, but the real solution is increasing resolution to 4k and creating smooth meshes without sharp edges.That's how it works, retard. Do you seriously think MSAA (and TXAA to an extent) just blurs pixels for a huge performance hit?