These would be really crappy games. For example,
https://en.wikipedia.org/wiki/Action_52the cart includes 52 games, yet they are so badly made, that a single proper game is better that all these 52 games combined. So nope, you need good planning, and good team and a good amount of time to implement the design test and fiddle with parameters.
IIRC, N64 Mario's designer spent several months just tuning the physics, controls and animation of the character, so it would feel easy and cool.