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https://en.wikipedia.org/wiki/Fractal_landscape
1
Name:
Anonymous
2018-12-30 16:28
How do I program this in C or C++?
2
Name:
Anonymous
2018-12-30 19:04
Start at the beginning and proceed to the end.
3
Name:
Anonymous
2018-12-31 8:03
>>1
It appears too complex to program in C/C++ but you can write a LISP interpreter and program it in there. Just don't call it LISP and name it something like FractalScriptingSupreme++.
4
Name:
Anonymous
2018-12-31 8:21
>>3
ackchyually, it's a quite straightforward thing to do in any language, at least if you do it the most basic way. diamond-square algorithm is a classic, here are some basic implementations:
http://stevelosh.com/blog/2016/06/diamond-square/
- lithp
https://medium.com/@nickobrien/diamond-square-algorithm-explanation-and-c-implementation-5efa891e486f
- C/old-school sepples
also, while fractal is good for 3D, simplex noise is better for 2D maps:
https://www.redblobgames.com/maps/terrain-from-noise/
5
Name:
No Sex Please
2018-12-31 8:53
>>4
ackchyually
ekshually
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