>>120Still working on it. The current list of changes for incoming version:
Version 0.9c changes:
- Optimized graphics code and fixed FPS limiter issues. The game should be running smoother now.
- Animated main menu.
- Auto-generated world map.
- Dynamic lights for projectiles and explosions.
- Gas dynamics. Units will suffocate if left without access to oxygen.
- Further work on weather, including the addition of clouds.
- Lava. A liquid, which evaporates water and sets nearby objects on fire.
- Snow, ice, sand, swamp terrains.
- Improved grass to dirt transition graphics.
- Fixed map borders to match any role.
- Improved combat mechanics and gave units more movement point to make gameplay a bit faster.
- Improved bottom panel.
- New Zombie creature.
- Fragile objects breaking-apart on fall.
- Fixed FOW poping through walls.
- Fixed FOW not hiding explosions and other visuals.
- Improved fir trees sprites.
- Improved dirt tileset.
- Forest leaves.
A lot more is in process, and much more needs to be done. The TODO only gets bigger :( I had to prioritize stuff which gets game into playable state quicker