Version 0.9 changes: - Dynamic Water. - Cataclysm spell to flood your enemies and open a passage through waters. Finally you can play as Moses! - Tornado spell, which scatters units and removes mist. - Proper time system, instead of abstract turns. Now every turn models real life hour. - Night time: every 8 turns out of 24 turns day, from 22:00 to 6:00. Undeads have more defence at night, while units without darkvision have reduced sight. - Rain, which extinguishes flames in outdoor areas and prevents the use of fire spells, like firestorm and fireball. Units inside rain get -1 to sight. - Proper wood bridge tile, instead wooden floor. - Fixed fog sight bug, when cell below or above give units cant be accessed inside fog. - Fixed bug with invalid empty check, affecting several spells and leading to potential crashes when one creature teleports into another creature. - Fixed crash hiding drowning unit.