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New Game Ideas

Name: Anonymous 2019-03-02 11:03

1. A game board the size of sudoku 25x25.
Each cell can contain 0 to 9.
Numbers fall from top and fill the board.
2 players play it like connect 3 in a row, but with a twist:
each turn has 60 seconds to match any 3+ in a row, then they are destroyed for score and new numbers fall in.
First player to reach score of 100K wins.

3 in a row gives bonus propoptional to
number values multiplied 1-1-1 gives 1*1*1=3,
4x 9's in a row give 9*9*9*9=6561.

Name: Anonymous 2019-03-02 11:07

* the game is more like match3.

2 players play it by swapping adjacent orthogonal cells(1|2 => 2|1), but with a twist:

example: 2_3_
_3_2_2
3_

by swaping top 2 with middle 3, the 2-2-2 chain is destroyed for score(2*2*2=8).
Alternatively left 3 is swapped with center 2 to score 3*3*3=27 points(better)

Name: Anonymous 2019-03-02 11:27

Name: Anonymous 2019-03-03 13:22

An educational programming game, where player will have to compete with a CPU to compute some function in esoteric language. Player could be allowed to make shortcuts, etc... Obviously CPU have to be slowed down to make it possible for player to beat.

Name: Anonymous 2019-03-03 13:24

>>4
Visually it could be represented as a racing game, or as a Mario type platformer. Each second AI player computes one instruction and move close to goal, while player can impede its progress or say find a way compute its goal faster, by i.e. optimizing the program.

Name: Anonymous 2019-03-03 14:28

>>4,5
Collatz racer?

Name: Anonymous 2019-03-03 16:13

>>6
Yeah. Something like that.

Name: Anonymous 2019-03-03 19:33

Gnu Hunter, where the goal is to shoot the likes of rms or poetering in a safari-like environment.

Name: Anonymous 2019-03-04 16:09

My idea for a game is a physics engine that can be programmed. The programs would be spells that are either instant or callbacks, operating on spheres, cubes and prisms, reacting to collisions and messages, applying forces and torques.
The final end is for creating some sort of robot simulator in the game through the programs, and then, having made an isomorphism between the game world and the real world, bring these robots into the real world.

Name: Anonymous 2019-03-05 23:07

New Dubs Idea: Coming Soon!

Name: Anonymous 2019-03-06 8:06

the dubs are here

Name: Anonymous 2019-03-06 8:32

The game is called "SMERSH: Barrier Troops": the setting is WW2; there three main game actros: Wehrmacht, Russian conscripts, and SMERSH (Stalin's barrier troop). SMERSH drives Russian cattle into Wehrmacht's fire, while Wehrmacht tries to drive that human wave back to Russia. Player can play either Wehrmacht or SMERSH. The winning side is the one, which killed more Russians. Game play feel would be similar to Pong or Galaga, but with running conscript crowds instead of ball or alien ships. Both SMERSH and Wehrmacht have various ammunition types, forcing Russian crowd to behave differently, like dispersing, or gathering.

Name: Anonymous 2019-03-06 8:32

Fuck've Nikita

Name: Anonymous 2019-03-06 8:50

>>12
that actually sounds fun, maybe nikita's edginess would finally result in something darkly funny instead of the usual autism

Name: Anonymous 2019-03-06 10:44

>>14
Both Wehrmacht and SMERSH shot at Russian soldiers. And whoever shots more Russians wins. Each Russians getting through is a -1 to score. Obviously there could be more tower defense elements, like i.e. towers, trenches and fences. A tank could be unleashed on battlefield squashing Russian conscripts. The main feature would be the large number of of Russian conscripts, who are very undisciplined, and many of them unarmed, they run when faced with bullets.

When SMERSH wins, there is USSR hymn played, with Stalin awarding the most able NKVD officers. With Germany it is Horst Wessel Lied.

Name: Anonymous 2019-03-06 11:15

>>15
maybe we could make it asymmetric: Germans get more points for shooting Russians (as their're are primary goal is to keep them out), SMERSH gets more for letting them through to the opponent's side (as their're are primary goal is to invade Germany)?

Name: SHMERt SHpionam 2019-03-06 11:40

>>15
USSR hymn played, with Stalin awarding the most able NKVD officers.

"Arise, ye prisoners of starvation!"

With Germany it is Horst Wessel Lied.

"Die Fahne hoch, die Reihen fest geschlossen, marschieren wir, mit ruhig festem Schritt."

Name: Anonymous 2019-03-06 13:18

>>16
Yeah. The design is fairly open, it can be full blown tower defense, or full blown Pong, or even some MOBA, where soviet conscripts act as critters.

Don't change these.
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