>>2 Fuck off transfaggot. Go back to /pol/ and /g/
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Anonymous2024-01-13 7:52
if it ain't lisp its crap
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Anonymous2024-01-13 14:26
>>4 Again: FUCK_OFF transfaggot. >Durr hmm our research suggests that a popular gu.. oh he's not a guy but a real mensch... amongst geeks "RMS" likes lisp. So if we respond citing lisp more geeks will adopt our viewpoints.
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Anonymous2024-01-13 14:27
>>4 "If a book isn't written in english it is crap" >t transfaggot.
>>10 >Hey these geeks like this guy called "Stallman" >It says on his wikipedia page he like's "lisp" >Let's use this to derail. (misses the part where RMS also likes C and wrote a C compiler...)
>>17 You can't backport C++ to C. C++ has a ton of useless bullshit in it. It's very similar to Rust. >>18 Correct. It was supposed to be "C with Classes". Became C with Classes and everything they would eventually add to Java, plus 5 different ways to do the same thing.
An example one is void Mod_OBJ_Load on line 7562. Which loads the triangle data for an obj file (loads the vertex and then the face data). It would be nice to load the .unr map type too. These usually contain much less triangle data than any object file: but they are and were high quality maps and were fun.
Then a line is added in Model_shared.c to let the engine know that format is now parsable and what subroutine to use: https://sourceforge.net/p/chaosesqueanthology/code-t3d_attempt_engine/ci/master/tree/model_shared.c An example of this is in Mod_LoadModel, the on line 575 if (!strcasecmp(FS_FileExtension(mod->name), "obj")) Mod_OBJ_Load(mod, buf, bufend); . Which tells the engine if the file extension is .obj to execute Mod_OBJ_Load.
There are also .h files for both to add the headers of any new subroutine or global variable used.
Please help. This engine can already load PSK files from later unreal formats, and this opensource game has already implemented weapon models and weapon game code similar to many of the unreal and unreal tournament weapons. All opensource (code and media). If .unr model/map loading could be added then all those maps could be enjoyed in a project all opensource programmers could use.
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Anonymous2024-01-24 13:29
>>21 In Symta your just: grid.unsexp Saved = //init game map from a S-EXP $loaded = 0 Tilemap $main.load_tile_map Saved for X,Y points($w $h): $set_pilar X+1 Y+1 Tilemap.X.Y $create_borders $border for X,Y points($w $h): $upd_pilar X+1 Y+1 $loaded = 1
Blocking testosterone makes your programming less toxic.
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Anonymous2024-01-24 18:13
>>22 No that wouldn't work, stupid tranny faggot. 1) Your "map format" encodes only X Y coords : this is a 3d map format. 2) It's a grid based 2d map in your "example". (Tilemap)
Basically what you are showing is the most very basic version of spawnarray / spawncartesian (which is written in QuakeC) that loads a grid of assets. I allready did that dipshit tranny fuck.
Your Symta routine doesn't address even the basic things in the Unreal BSP format; such as *run time encoding *A Z parameter *arbitrary positioning *vectors *faces *texture projection *portals *connections between portals *vector lighting (coloured)
The "heavy lifting" in your example is done by the routine, I supposed, "grid.unsexp" (I don't know your faggot language). And you are simply calling it. This is stuff that would be done when you are using QC, not in the engine.
The engine needs to actually parse the file. Get the FUCK off my thread trans fuck. >Blocking testosterone makes your programming less toxic. Makes you think like a stupid cunt. Which you've shown here.
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Anonymous2024-01-24 18:16
>>22 >Blocking testosterone makes your programming less toxic. Estrogen makes you confident and feel self-worth for no reason. Like a 12/13 yr old young cunt bitch woman. Just like here you posted bullshit and claim it's something. Just like women think they're the best when they have lots of estrogen. "can do anything"
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Anonymous2024-01-25 4:44
block my anus
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Anonymous2024-01-25 7:08
Added wolfenstine:enemyterritory support to quake1 engine (C), and extended entity networking (4million). Desire unreal 97/ut99 map support. (opensource project) Found some C++ code (open). wnt more.
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Anonymous2024-01-25 7:13
good programmer /ehqbys.cbymre.7
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Anonymous2024-01-25 7:14
Unreal map support? Found some C++ code that does it, opensource. Very complex way of doing it though. seemingly 1000s of small classes. In C one would parse the triangle and face data and that's it
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Anonymous2024-01-25 7:16
va/qnavryetnepvn/ might also be good programmer
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Anonymous2024-01-25 7:19
Fhc. V jnf jbaqrevat vs lbh xabj nalbar jub'f qbja gb qb haerny 97/haernygbheanzrag 99 znc cnefvat? V chg va jbysrafgvarRarzlGreevgbelFhccbeg: ohg .hae cnefvat vf nabgure ornfg.P++ pbqr rkvfgf 4 vg.
Haerny znc fhccbeg va dhnxr1 ratvar (bevtvany haerny)? V sbhaq fbzr P++ (bcrafbhepr) pbqr gung pna cnefr vg. Gur P++ cebwrpg vf irel pbzcyrk, 100f bs pynffrf rnpu qbvat bar fznyy guvat. Va P vg jbhyq whfg cnefr gur gevnatyr naq snpr qngn va bar 300 gb 500 yvar shapgvba (D1 vf va P). Pbhyq lbh uryc bhe cebwrpg? Nyyernql nqqrq jbysrafgvar rarzl greevgbel fhccbeg.
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Anonymous2024-01-25 10:46
1706173630397880 j
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Anonymous2024-01-25 20:27
Pbhyq lbh uryc zr nqq Haerny97 (.hae) znc cnefvat gb Dhnxr1 ratvar. V pbqrq va jbysrafgvar:rarzlgreevgbel fhccbeg, ohg jbhyq yvxr zber pbagevohgbef fb zber znc sbezngf pna or fhccbegrq. V sbhaq fbzr P++ bcrafbhepr pbqr gung qvfcynlf .hae zncf. Ratvar vf va P. V nyfb nqqrq 4 zvyyvba ragvgl argpbqr fhccbeg gb guvf ratvar. Or n sevraq. ( fs.arg/c/punbfrfdhrnagubybtl/gvpxrgf/2/ )
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Anonymous2024-01-25 20:48
Pbhyq lbh uryc zr nqq Haerny97 (.hae) znc cnefvat gb Dhnxr1 ratvar*. V pbqrq va jbysrafgvar:rarzlgreevgbel fhccbeg, ohg jbhyq yvxr zber pbagevohgbef fb zber znc sbezngf pna or fhccbegrq. V sbhaq fbzr P++** bcrafbhepr pbqr gung qvfcynlf .hae zncf. Ratvar vf va P. V nyfb nqqrq 4 zvyyvba ragvgl argpbqr fhccbeg gb guvf ratvar. Or n sevraq. ( fs.arg/c/punbfrfdhrnagubybtl/gvpxrgf/2/ )
V frag guvf fcrpvsvpnyyl gb lbh, Vyysbavp; orpnhfr V yvxr gur fghss lbh cnvq Ybeq Unibp gb qb njuvyr ntb (lbh tbg uvz gb znxr gur qrpny flfgrz avpr). Gunaxf sbe lbhe uryc onpx gura: znqr gur ratvar avpre.
Erpragyl V qvq fbzr zber jbex ba gur ratvar naq vg abj fhccbegf bow zbqryf nf cebcre zncf. Vs gurl ner anzrq jvgu gur rkgrafvba bow_sebz_zp naq cynprq va gur zncf sbyqre. Lbh pna nyfb nqq qverpgvirf fhpu nf .onfrfpnyr10 (rgp), .fpnyr20 (rgp), fpnyrkl5, .fpnyrm2, (nf jryy nf inebhf bguref gb gur svyr anzr) fb nf gb rkcbeg naq znxr ernql bow svyrf nf zncf va frpbaqf. Jung hfrq gb gnxr n irel ybat gvzr va gur enqvnag rqvgbe pna or qbar zber rssvpvragyl abj. Qverpg bow rkcbegf sebz zvargrfg naq omsynt ner fhccbegrq ol qrsnhyg abj: naq bow_sebz_zp jbexf irel jryy sbe nalguvat rkcbegrq sebz oyraqre be bgure 3q zbqryvat nccyvpngvbaf.
V nyfb rkgraqrq gur shyyoevtug_qverpgrq ebhgvarf gb fhccbeg pbybhe. Ol qrsnhyg gur zbabpuebzngvp angher bs gung yvtugvat zbqr vf erfcrpgrq: ohg bar pna abj ranoyr pbybhe vs bar jvfurf naq frg gur qrfverq qvsshfr naq nzovrag pbybhe bs gur shyyoevtug_qverpgrq yvtug. Guvf nyybjf bar gb frg n zbbq va irel dhvpxyl rkcbegrq zncf; nibvqvat gur gvzr vg zvtug gnxr gb rkcregyl cynpr cbvag yvtugf.
Orlbaq gung, ba gur DP tnzrpbqr naq zbqryvat fvqr bs guvatf, V unir erpragyl zbqryrq naq cebtenzzrq jrncbaf fbzrjung fvzvyne gb gur Haerny 97 / Haerny Gbheanzrag 99 vqrnf bs jung n jrncba fubhyq or. Nyy bcrafbhepr, bspbhefr. Naq, nf lbh xabj, gur cebwrpg unf ybat fhccbegrq jnecmbarf (n srngher V bhgyvarq, naq nfxrq qviIrerag sbe lrnef ntb naq cnvq sbe ivn rairybcrf fghssrq jvgu zbarl frag gb treznal: juvpu ur vaqrrq cebtenzzrq (nyfb tbg ynfref gung jnl, naq gur bevtvany snxryvtug)).
Guhf gur fgntr vf frg sbe haerny fhccbeg: gur jrncbaf ner gurer, gur tnzr pbqr, rira jnecmbarf. Nyy vf arrqrq vf gb cnefr gur svyrf.
Waiting for another fork , svsd_val (ok), 07:10, 24-Oct-24, (108) +3
We are waiting for the next fork ))))
report to moderator + / - answer
Joke You suggest to pirate the Linux kernel Torvalds Why pirate the kernel from Lin , 4321 (ok), 07:40 , 24-Oct-24, (114)
Joke. You suggest to pirate the kernel from Linux Torvalds. Why pirate the kernel from Linux Torvalds, it is free and is given away for free.
Now I take it more seriously that the Latin American Free Software Foundation has created a version of a completely free kernel.
report to moderator + / - answer What's the point of them? They accumulate vulnerabilities over time. Who will close them? , microcoder (ok), 12:04 , 24-Oct-24, ( 180 ) +2
> Waiting for the next fork
What's the point of them? They accumulate vulnerabilities over time. Who will close them? )))
report to moderator + / - answer Well, there will be Russian development Backports from mainline Although I don't know, with such insanity and pro , svsd_val (ok), 18:08, 24-Oct-24, ( 270 )
Well, there will be Russian developments + Backports from mainline) Although I don't know, with such insanity and promotion of the agenda.... it's very interesting what will happen next xD
report to moderator + / - answer Yes, I'll tell you that, even though I'm not a prophet and I don't have a time machine. All this si , ProfessorNavigator (ok), 19:38, 24-Oct-24, ( 279 ) –1
> Well, there will be Russian developments + Backports from mainline ) > Although I don't know, with such insanity and promotion of the agenda .... it is very interesting what > will happen next xD
Well, I'll tell you that, even though I'm not a prophet and don't have a time machine. This whole situation with the core is just one small event in a chain that leads to a world war. And then, according to Einstein, sticks and stones. And the extinction of people as a species. And in the long term, most likely, of life on Earth as a whole. No, it will survive a nuclear war and the extinction of humanity. But both the planet and the Sun have their expiration date. That is, if we don't spread throughout space (and the rest of the earth's flora and fauna with us - we can't live without it), then life will die out along with the Earth. Simply because even if there is someone intelligent after us, they will simply not have enough resources to even fly into near space. And most likely they won't have enough time. It took us three million years +/- to turn from monkeys into what we are. And it is far from certain that a similar path will be repeated - a great many factors must coincide.
There is an alternative path - a world revolution in the next 30 years, and 400 years of intense work just to develop the Solar System. But it is not now that we need to start - it was already time 50 years ago.