Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon.

Pages: 1-

Symta language

Name: Anonymous 2015-01-20 12:22

Features:
*custom operators
*no garbage collection
*clean core language, without built-in crap like dictionaries
*dynamic typing
*macros metaprogramming
*semicolons required only between statement in same line
*efficient lists
*overridable funcall operator
*Functions are first-class objects.
*no unicode support, because American English is the right way
*no static typing bullshit
*read–eval–print loop
*no complex overengineered bullshit, like overflow checks for variables with unsafe operators with overflow

Name: Anonymous 2015-01-20 14:52

*doesn't pass the man or boy test

Name: Anonymous 2015-01-20 14:52

Does it have emoji support?

Name: Anonymous 2015-01-20 17:12

dynamic typing

Didn't read any further.

Name: Anonymous 2015-01-20 19:10

*no garbage collection
runs out of memory after a while
*clean core language, without built-in crap like dictionaries
no standard library
*dynamic typing
crashes at random
*macros metaprogramming
not like those macros that don't allow metaprogramming
*semicolons required only between statement in same line
worst-case parser complexity is asymptotic
*efficient lists
arrays
*overridable funcall operator
written in python
*Functions are first-class objects.
a new feature for 1964
(Post truncated)
some other shit

Name: Anonymous 2015-01-22 20:48

How does Symta compare, performance-wise, to C?
Any benchmarks?
Rust offers zero-cost abstraction, what about Symta?

Name: Anonymous 2015-01-22 21:09

>>5
runs out of memory after a while
You have read nothing about symta

Name: Anonymous 2015-01-23 0:28

>>6
Considering that Symta runs on top of GCC, doesn't use GC and therefore can have inline C code, the performance would be one to one.

Name: Anonymous 2015-01-23 0:34

>>5
runs out of memory after a while
C/C++ doesn't run out. Why Symta should?

In Warcraft 2 implementation I just use preallocated object pools. So that when ingame object dies it is just returned to the pool. Most other stuff, like per frame data gets freed on stack return.

I still don't miss GC.

Name: Anonymous 2015-01-23 2:00

>>9
blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah

Nobody cares, prove that Symta passes the man-or-boy test or go away.

Name: Anonymous 2015-01-23 2:59

>>10
heh I'm beginning to feel bad for starting this shit

Name: Anonymous 2015-01-23 3:48

>>11
Thou art OP-san and dubs-san as well?

Amazing!

Name: Anonymous 2015-01-23 6:26

>>12
no, I started the call for man-or-boy in symta

Name: Anonymous 2015-01-23 7:25

I prefer boys

Name: Anonymous 2015-01-23 8:39

>>14
>le pedophile sage

Name: Anonymous 2015-01-23 13:27

"man-or-boy test" sounds gay

Name: Anonymous 2015-01-23 17:27

>>13
no, I started it!

Name: Anonymous 2015-01-23 17:35

>>15
I get the joke now!

Don't change these.
Name: Email:
Entire Thread Thread List